Struct palette::Hsv [] [src]

#[repr(C)]
pub struct Hsv<S = Srgb, T = f32> where
    T: Component + Float,
    S: RgbSpace
{ pub hue: RgbHue<T>, pub saturation: T, pub value: T, pub space: PhantomData<S>, }

Linear HSV color space.

HSV is a cylindrical version of RGB and it's very similar to HSL. The difference is that the value component in HSV determines the brightness of the color, and not the lightness. The difference is that, for example, red (100% R, 0% G, 0% B) and white (100% R, 100% G, 100% B) has the same brightness (or value), but not the same lightness.

Fields

The hue of the color, in degrees. Decides if it's red, blue, purple, etc.

The colorfulness of the color. 0.0 gives gray scale colors and 1.0 will give absolutely clear colors.

Decides how bright the color will look. 0.0 will be black, and 1.0 will give a bright an clear color that goes towards white when saturation goes towards 0.0.

The white point and RGB primaries this color is adapted to. The default is the sRGB standard.

Methods

impl<T> Hsv<Srgb, T> where
    T: Component + Float
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HSV for linear sRGB.

impl<S, T> Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Linear HSV.

Trait Implementations

impl<S: RgbStandard, T: Component> From<Hsv<S::Space, T>> for Alpha<Rgb<S, T>, T> where
    T: Component + Float
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Performs the conversion.

impl<S, T, Sp, Wp> From<Hsv<Sp, T>> for Rgb<S, T> where
    S: RgbStandard,
    T: Component + Float,
    Wp: WhitePoint,
    S::Space: RgbSpace<WhitePoint = Wp>,
    Sp: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<S, T, _S> From<Hsv<_S, T>> for Luma<S, T> where
    T: Component,
    S: LumaStandard,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, T, _S> From<Hsv<_S, T>> for Alpha<Luma<S, T>, T> where
    T: Component,
    S: LumaStandard,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Yxy<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Alpha<Yxy<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Xyz<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Alpha<Xyz<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Lab<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Alpha<Lab<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<Wp, T, _S> From<Hsv<_S, T>> for Alpha<Lch<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint,
    T: Component + Float,
    _S: RgbSpace<WhitePoint = Wp>, 
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Performs the conversion.

impl<S, T> FromColor<S::WhitePoint, T> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Convert from XYZ color space

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Convert from RGB color space

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Convert from HSL color space

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Convert from HWB color space

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Convert from HSV color space

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Convert from Yxy color space

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Convert from Lab* color space

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Convert from LCh° color space

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Convert from Luma

impl<S, T, _S> From<Rgb<_S, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float,
    _S: RgbStandard<Space = S>, 
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Performs the conversion.

impl<S, T, _S> From<Alpha<Rgb<_S, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float,
    _S: RgbStandard<Space = S>, 
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Performs the conversion.

impl<S, T, _S> From<Luma<_S, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float,
    _S: LumaStandard<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, T, _S> From<Alpha<Luma<_S, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float,
    _S: LumaStandard<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, T> From<Alpha<Hsl<S, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Hsv<S, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Hwb<S, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Lab<S::WhitePoint, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Lab<S::WhitePoint, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Lch<S::WhitePoint, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Lch<S::WhitePoint, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Xyz<S::WhitePoint, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Yxy<S::WhitePoint, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Yxy<S::WhitePoint, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Color<S, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T> From<Alpha<Color<S, T>, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S: Debug, T: Debug> Debug for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Formats the value using the given formatter. Read more

impl<S: PartialEq, T: PartialEq> PartialEq for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<S, T> Copy for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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impl<S, T> Clone for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl<S: RgbSpace, T: Component + Float> Pixel<T> for Hsv<S, T>
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CHANNELS: usize = 3

The number of color channels.

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Cast as a reference to raw color components.

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Cast as a mutable reference to raw color components.

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Convert from raw color components.

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Cast from a reference to raw color components.

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Cast from a mutable reference to raw color components.

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Cast a slice of raw color components to a slice of colors. Read more

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Cast a mutable slice of raw color components to a mutable slice of colors. Read more

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Cast a slice of colors to a slice of raw color components. Read more

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Cast a mutable slice of colors to a mutable slice of raw color components. Read more

impl<S, T> From<Xyz<S::WhitePoint, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Performs the conversion.

impl<S, Sp, T> From<Hsl<Sp, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    Sp: RgbSpace<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, Sp, T> From<Hwb<Sp, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    Sp: RgbSpace<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, T> Limited for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Check if the color's components are within the expected ranges.

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Return a new color where the components has been clamped to the nearest valid values. Read more

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Clamp the color's components to the nearest valid values.

impl<S, T> Mix for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The type of the mixing factor.

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Mix the color with an other color, by factor. Read more

impl<S, T> Shade for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The type of the lighten/darken amount.

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Lighten the color by amount.

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Darken the color by amount.

impl<S, T> GetHue for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The kind of hue unit this color space uses. Read more

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Calculate a hue if possible. Read more

impl<S, T> Hue for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Return a new copy of self, but with a specific hue.

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Return a new copy of self, but with the hue shifted by amount.

impl<S, T> Saturate for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The type of the (de)saturation factor.

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Increase the saturation by factor.

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Decrease the saturation by factor.

impl<S, T> Default for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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Returns the "default value" for a type. Read more

impl<S, T> Add<Hsv<S, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The resulting type after applying the + operator.

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Performs the + operation.

impl<S, T> Add<T> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The resulting type after applying the + operator.

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Performs the + operation.

impl<S, T> Sub<Hsv<S, T>> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The resulting type after applying the - operator.

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Performs the - operation.

impl<S, T> Sub<T> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace
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The resulting type after applying the - operator.

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Performs the - operation.

impl<S, T, P: ?Sized> AsRef<P> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    P: RawPixel<T>, 
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Performs the conversion.

impl<S, T, P: ?Sized> AsMut<P> for Hsv<S, T> where
    T: Component + Float,
    S: RgbSpace,
    P: RawPixel<T>, 
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Performs the conversion.

impl<S, T> ApproxEq for Hsv<S, T> where
    T: Component + Float + ApproxEq,
    T::Epsilon: Copy + Float,
    S: RgbSpace
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Used for specifying relative comparisons.

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The default tolerance to use when testing values that are close together. Read more

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The default relative tolerance for testing values that are far-apart. Read more

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The default ULPs to tolerate when testing values that are far-apart. Read more

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A test for equality that uses a relative comparison if the values are far apart.

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A test for equality that uses units in the last place (ULP) if the values are far apart.

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The inverse of ApproxEq::relative_eq.

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The inverse of ApproxEq::ulps_eq.

impl<S, T> From<Hsv<S, T>> for Alpha<Hsl<S, T>, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, Sp, T> From<Hsv<Sp, T>> for Hsl<S, T> where
    T: Component + Float,
    S: RgbSpace,
    Sp: RgbSpace<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, T> From<Hsv<S, T>> for Alpha<Hwb<S, T>, T> where
    T: Component + Float,
    S: RgbSpace,
    T: Component + Float
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Performs the conversion.

impl<S, T, Sp> From<Hsv<Sp, T>> for Hwb<S, T> where
    T: Component + Float,
    S: RgbSpace,
    Sp: RgbSpace<WhitePoint = S::WhitePoint>, 
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Performs the conversion.

impl<S, Wp, T> IntoColor<Wp, T> for Hsv<S, T> where
    T: Component + Float,
    Wp: WhitePoint,
    S: RgbSpace<WhitePoint = Wp>, 
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Convert into XYZ space

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Convert into Yxy color space

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Convert into Lab* color space

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Convert into LCh° color space

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Convert into RGB color space.

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Convert into HSL color space

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Convert into HSV color space

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Convert into Luma

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Convert into HWB color space

impl<S, T> From<Hsv<S, T>> for Color<S, T> where
    T: Float + Component,
    S: RgbSpace
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Performs the conversion.