pub trait Analogous: Sized {
    // Required methods
    fn analogous(self) -> (Self, Self);
    fn analogous_secondary(self) -> (Self, Self);
}
Expand description

Represents the analogous color scheme on a 12 color wheel.

An analogous color scheme consists of three colors next to each other (30° apart) on the color wheel.

Required Methods§

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fn analogous(self) -> (Self, Self)

Return the two additional colors of an analogous color scheme.

The colors are ordered by ascending hue difference, or (hue-30°, hue+30°). Combined with the input color, these make up 3 adjacent colors.

The following example makes a 3 color analogous scheme:

use palette::{Hsl, color_theory::Analogous};

let primary = Hsl::new_srgb(120.0f32, 0.8, 0.5);
let (analog_down, analog_up) = primary.analogous();

let hues = (
    analog_down.hue.into_positive_degrees(),
    primary.hue.into_positive_degrees(),
    analog_up.hue.into_positive_degrees(),
);

assert_eq!(hues, (90.0, 120.0, 150.0));
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fn analogous_secondary(self) -> (Self, Self)

Return the next two analogous colors, after the colors analogous returns.

The colors are ordered by ascending hue difference, or (hue-60°, hue+60°). Combined with the input color and the colors from analogous, these make up 5 adjacent colors.

The following example makes a 5 color analogous scheme:

use palette::{Hsl, color_theory::Analogous};

let primary = Hsl::new_srgb(120.0f32, 0.8, 0.5);
let (analog_down1, analog_up1) = primary.analogous();
let (analog_down2, analog_up2) = primary.analogous_secondary();

let hues = (
    analog_down2.hue.into_positive_degrees(),
    analog_down1.hue.into_positive_degrees(),
    primary.hue.into_positive_degrees(),
    analog_up1.hue.into_positive_degrees(),
    analog_up2.hue.into_positive_degrees(),
);

assert_eq!(hues, (60.0, 90.0, 120.0, 150.0, 180.0));

Object Safety§

This trait is not object safe.

Implementors§

source§

impl<T> Analogous for T
where T: ShiftHue + Clone, T::Scalar: Real,