Struct palette::LabHue

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#[repr(C)]
pub struct LabHue<T = f32>(/* private fields */);
Expand description

A hue type for the CIE L*a*b* family of color spaces.

It’s measured in degrees and it’s based on the four physiological elementary colors red, yellow, green and blue. This makes it different from the hue of RGB based color spaces.

The hue is a circular type, where 0 and 360 is the same, and it’s normalized to (-180, 180] when it’s converted to a linear number (like f32). This makes many calculations easier, but may also have some surprising effects if it’s expected to act as a linear number.

Implementations§

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impl<T> LabHue<T>

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pub const fn new(angle: T) -> Self

Create a new hue, specified in the default unit for the angle type T.

f32, f64 and other real number types represent degrees, while u8 simply represents the range [0, 360] as [0, 256].

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pub fn into_inner(self) -> T

Get the internal representation without normalizing or converting it.

f32, f64 and other real number types represent degrees, while u8 simply represents the range [0, 360] as [0, 256].

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pub fn into_format<U>(self) -> LabHue<U>
where U: FromAngle<T>,

Convert into another angle type.

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pub fn from_format<U>(hue: LabHue<U>) -> Self
where T: FromAngle<U>,

Convert from another angle type.

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impl<T: RealAngle> LabHue<T>

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pub fn from_degrees(degrees: T) -> Self

Create a new hue from degrees. This is an alias for new.

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pub fn from_radians(radians: T) -> Self

Create a new hue from radians, instead of degrees.

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pub fn into_raw_degrees(self) -> T

Get the internal representation as degrees, without normalizing it.

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pub fn into_raw_radians(self) -> T

Get the internal representation as radians, without normalizing it.

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impl<T: RealAngle + SignedAngle> LabHue<T>

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pub fn into_degrees(self) -> T

Get the hue as degrees, in the range (-180, 180].

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pub fn into_radians(self) -> T

Convert the hue to radians, in the range (-π, π].

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impl<T: RealAngle + UnsignedAngle> LabHue<T>

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pub fn into_positive_degrees(self) -> T

Convert the hue to positive degrees, in the range [0, 360).

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pub fn into_positive_radians(self) -> T

Convert the hue to positive radians, in the range [0, 2π).

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impl<T: RealAngle + Trigonometry> LabHue<T>

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pub fn from_cartesian(a: T, b: T) -> Self
where T: Add<T, Output = T> + Neg<Output = T>,

Returns a hue from a and b, normalized to [0°, 360°).

If a and b are both 0, returns 0,

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pub fn into_cartesian(self) -> (T, T)

Returns a and b values for this hue, normalized to [-1, 1].

They will have to be multiplied by a radius values, such as saturation, value, chroma, etc., to represent a specific color.

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impl<T> LabHue<&T>

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pub fn copied(&self) -> LabHue<T>
where T: Copy,

Get an owned, copied version of this hue.

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pub fn cloned(&self) -> LabHue<T>
where T: Clone,

Get an owned, cloned version of this hue.

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impl<T> LabHue<&mut T>

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pub fn set(&mut self, value: LabHue<T>)

Update this hue with a new value.

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pub fn as_ref(&self) -> LabHue<&T>

Borrow this hue’s value as shared references.

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pub fn copied(&self) -> LabHue<T>
where T: Copy,

Get an owned, copied version of this hue.

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pub fn cloned(&self) -> LabHue<T>
where T: Clone,

Get an owned, cloned version of this hue.

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impl<C> LabHue<C>

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pub fn iter<'a>(&'a self) -> <&'a Self as IntoIterator>::IntoIter

Return an iterator over the hues in the wrapped collection.

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pub fn iter_mut<'a>(&'a mut self) -> <&'a mut Self as IntoIterator>::IntoIter

Return an iterator that allows modifying the hues in the wrapped collection.

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pub fn get<'a, I, T>( &'a self, index: I ) -> Option<LabHue<&<I as SliceIndex<[T]>>::Output>>
where T: 'a, C: AsRef<[T]>, I: SliceIndex<[T]> + Clone,

Get a hue, or slice of hues, with references to the values at index. See slice::get for details.

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pub fn get_mut<'a, I, T>( &'a mut self, index: I ) -> Option<LabHue<&mut <I as SliceIndex<[T]>>::Output>>
where T: 'a, C: AsMut<[T]>, I: SliceIndex<[T]> + Clone,

Get a hue, or slice of hues, that allows modifying the values at index. See slice::get_mut for details.

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impl<T> LabHue<Vec<T>>

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pub fn with_capacity(capacity: usize) -> Self

Create a struct with a vector with a minimum capacity. See Vec::with_capacity for details.

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pub fn push(&mut self, value: LabHue<T>)

Push an additional hue onto the hue vector. See Vec::push for details.

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pub fn pop(&mut self) -> Option<LabHue<T>>

Pop a hue from the hue vector. See Vec::pop for details.

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pub fn clear(&mut self)

Clear the hue vector. See Vec::clear for details.

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pub fn drain<R>(&mut self, range: R) -> LabHueIter<Drain<'_, T>>
where R: RangeBounds<usize> + Clone,

Return an iterator that moves hues out of the specified range.

Trait Implementations§

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impl<T> AbsDiffEq for LabHue<T>
where T: RealAngle + SignedAngle + Zero + AngleEq<Mask = bool> + Sub<Output = T> + AbsDiffEq + Clone, T::Epsilon: HalfRotation + Mul<Output = T::Epsilon>,

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type Epsilon = <T as AbsDiffEq>::Epsilon

Used for specifying relative comparisons.
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fn default_epsilon() -> Self::Epsilon

The default tolerance to use when testing values that are close together. Read more
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fn abs_diff_eq(&self, other: &Self, epsilon: T::Epsilon) -> bool

A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
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fn abs_diff_ne(&self, other: &Self, epsilon: T::Epsilon) -> bool

The inverse of [AbsDiffEq::abs_diff_eq].
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impl Add<LabHue<f64>> for f64

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type Output = LabHue<f64>

The resulting type after applying the + operator.
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fn add(self, other: LabHue<f64>) -> LabHue<f64>

Performs the + operation. Read more
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impl Add<LabHue> for f32

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type Output = LabHue

The resulting type after applying the + operator.
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fn add(self, other: LabHue<f32>) -> LabHue<f32>

Performs the + operation. Read more
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impl<T: Add<Output = T>> Add<T> for LabHue<T>

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type Output = LabHue<T>

The resulting type after applying the + operator.
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fn add(self, other: T) -> LabHue<T>

Performs the + operation. Read more
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impl<T: Add<Output = T>> Add for LabHue<T>

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type Output = LabHue<T>

The resulting type after applying the + operator.
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fn add(self, other: LabHue<T>) -> LabHue<T>

Performs the + operation. Read more
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impl AddAssign<LabHue<f64>> for f64

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fn add_assign(&mut self, other: LabHue<f64>)

Performs the += operation. Read more
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impl AddAssign<LabHue> for f32

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fn add_assign(&mut self, other: LabHue<f32>)

Performs the += operation. Read more
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impl<T: AddAssign> AddAssign<T> for LabHue<T>

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fn add_assign(&mut self, other: T)

Performs the += operation. Read more
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impl<T: AddAssign> AddAssign for LabHue<T>

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fn add_assign(&mut self, other: LabHue<T>)

Performs the += operation. Read more
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impl<T: Clone> Clone for LabHue<T>

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fn clone(&self) -> LabHue<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for LabHue<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default> Default for LabHue<T>

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fn default() -> LabHue<T>

Returns the “default value” for a type. Read more
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impl<'de, T> Deserialize<'de> for LabHue<T>
where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T> Distribution<LabHue<T>> for Standard
where T: RealAngle + FullRotation + Mul<Output = T>, Standard: Distribution<T>,

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fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> LabHue<T>

Generate a random value of T, using rng as the source of randomness.
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fn sample_iter<R>(self, rng: R) -> DistIter<Self, R, T>
where R: Rng, Self: Sized,

Create an iterator that generates random values of T, using rng as the source of randomness. Read more
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fn map<F, S>(self, func: F) -> DistMap<Self, F, T, S>
where F: Fn(T) -> S, Self: Sized,

Create a distribution of values of ‘S’ by mapping the output of Self through the closure F Read more
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impl<C, T> Extend<T> for LabHue<C>
where C: Extend<T>,

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fn extend<I: IntoIterator<Item = T>>(&mut self, iter: I)

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl From<LabHue<f64>> for f32

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fn from(hue: LabHue<f64>) -> f32

Converts to this type from the input type.
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impl From<LabHue<f64>> for f64

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fn from(hue: LabHue<f64>) -> f64

Converts to this type from the input type.
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impl From<LabHue<u8>> for u8

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fn from(hue: LabHue<u8>) -> u8

Converts to this type from the input type.
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impl From<LabHue> for f32

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fn from(hue: LabHue<f32>) -> f32

Converts to this type from the input type.
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impl From<LabHue> for f64

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fn from(hue: LabHue<f32>) -> f64

Converts to this type from the input type.
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impl<T> From<T> for LabHue<T>

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fn from(degrees: T) -> LabHue<T>

Converts to this type from the input type.
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impl<'a, 'b, T> IntoIterator for &'a LabHue<&'b [T]>

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type Item = LabHue<&'a T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, 'b, T> IntoIterator for &'a LabHue<&'b mut [T]>

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type Item = LabHue<&'a T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T, const N: usize> IntoIterator for &'a LabHue<[T; N]>

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type Item = LabHue<&'a T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for &'a LabHue<Box<[T]>>

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type Item = LabHue<&'a T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for &'a LabHue<Vec<T>>

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type Item = LabHue<&'a T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, 'b, T> IntoIterator for &'a mut LabHue<&'b mut [T]>

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type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T, const N: usize> IntoIterator for &'a mut LabHue<[T; N]>

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type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for &'a mut LabHue<Box<[T]>>

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type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for &'a mut LabHue<Vec<T>>

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type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for LabHue<&'a [T]>

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type Item = LabHue<&'a T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<'a, T> IntoIterator for LabHue<&'a mut [T]>

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type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<T, const N: usize> IntoIterator for LabHue<[T; N]>

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type Item = LabHue<T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IntoIter<T, N>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<T> IntoIterator for LabHue<Vec<T>>

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type Item = LabHue<T>

The type of the elements being iterated over.
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type IntoIter = LabHueIter<IntoIter<T>>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<T> PartialEq<T> for LabHue<T>
where T: AngleEq<Mask = bool> + PartialEq,

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fn eq(&self, other: &T) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> PartialEq for LabHue<T>
where T: AngleEq<Mask = bool> + PartialEq,

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fn eq(&self, other: &LabHue<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> RelativeEq for LabHue<T>
where T: RealAngle + SignedAngle + Zero + AngleEq<Mask = bool> + Sub<Output = T> + Clone + RelativeEq, T::Epsilon: HalfRotation + Mul<Output = T::Epsilon>,

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fn default_max_relative() -> Self::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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fn relative_eq( &self, other: &Self, epsilon: T::Epsilon, max_relative: T::Epsilon ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
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fn relative_ne( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon ) -> bool

The inverse of [RelativeEq::relative_eq].
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impl<T> SampleUniform for LabHue<T>
where T: RealAngle + UnsignedAngle + FullRotation + Add<Output = T> + Mul<Output = T> + PartialOrd + Clone + SampleUniform,

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type Sampler = UniformLabHue<T>

The UniformSampler implementation supporting type X.
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impl<T: SaturatingAdd<Output = T>> SaturatingAdd<T> for LabHue<T>

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type Output = LabHue<T>

The resulting type.
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fn saturating_add(self, other: T) -> LabHue<T>

Returns the sum of self and other, but saturates instead of overflowing.
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impl<T: SaturatingAdd<Output = T>> SaturatingAdd for LabHue<T>

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type Output = LabHue<T>

The resulting type.
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fn saturating_add(self, other: LabHue<T>) -> LabHue<T>

Returns the sum of self and other, but saturates instead of overflowing.
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impl<T: SaturatingSub<Output = T>> SaturatingSub<T> for LabHue<T>

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type Output = LabHue<T>

The resulting type.
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fn saturating_sub(self, other: T) -> LabHue<T>

Returns the difference of self and other, but saturates instead of overflowing.
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impl<T: SaturatingSub<Output = T>> SaturatingSub for LabHue<T>

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type Output = LabHue<T>

The resulting type.
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fn saturating_sub(self, other: LabHue<T>) -> LabHue<T>

Returns the difference of self and other, but saturates instead of overflowing.
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impl<T> Serialize for LabHue<T>
where T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub<LabHue<f64>> for f64

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type Output = LabHue<f64>

The resulting type after applying the - operator.
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fn sub(self, other: LabHue<f64>) -> LabHue<f64>

Performs the - operation. Read more
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impl Sub<LabHue> for f32

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type Output = LabHue

The resulting type after applying the - operator.
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fn sub(self, other: LabHue<f32>) -> LabHue<f32>

Performs the - operation. Read more
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impl<T: Sub<Output = T>> Sub<T> for LabHue<T>

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type Output = LabHue<T>

The resulting type after applying the - operator.
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fn sub(self, other: T) -> LabHue<T>

Performs the - operation. Read more
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impl<T: Sub<Output = T>> Sub for LabHue<T>

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type Output = LabHue<T>

The resulting type after applying the - operator.
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fn sub(self, other: LabHue<T>) -> LabHue<T>

Performs the - operation. Read more
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impl SubAssign<LabHue<f64>> for f64

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fn sub_assign(&mut self, other: LabHue<f64>)

Performs the -= operation. Read more
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impl SubAssign<LabHue> for f32

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fn sub_assign(&mut self, other: LabHue<f32>)

Performs the -= operation. Read more
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impl<T: SubAssign> SubAssign<T> for LabHue<T>

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fn sub_assign(&mut self, other: T)

Performs the -= operation. Read more
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impl<T: SubAssign> SubAssign for LabHue<T>

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fn sub_assign(&mut self, other: LabHue<T>)

Performs the -= operation. Read more
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impl<T> UlpsEq for LabHue<T>
where T: RealAngle + SignedAngle + Zero + AngleEq<Mask = bool> + Sub<Output = T> + Clone + UlpsEq, T::Epsilon: HalfRotation + Mul<Output = T::Epsilon>,

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fn default_max_ulps() -> u32

The default ULPs to tolerate when testing values that are far-apart. Read more
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fn ulps_eq(&self, other: &Self, epsilon: T::Epsilon, max_ulps: u32) -> bool

A test for equality that uses units in the last place (ULP) if the values are far apart.
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fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool

The inverse of [UlpsEq::ulps_eq].
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impl<T: Zeroable> Zeroable for LabHue<T>

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fn zeroed() -> Self

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impl<T: Copy> Copy for LabHue<T>

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impl<T> Eq for LabHue<T>
where T: AngleEq<Mask = bool> + Eq,

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impl<T: Pod> Pod for LabHue<T>

Auto Trait Implementations§

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impl<T> RefUnwindSafe for LabHue<T>
where T: RefUnwindSafe,

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impl<T> Send for LabHue<T>
where T: Send,

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impl<T> Sync for LabHue<T>
where T: Sync,

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impl<T> Unpin for LabHue<T>
where T: Unpin,

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impl<T> UnwindSafe for LabHue<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar> ) -> T

Converts self into C, using the provided parameters.
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> From<!> for T

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fn from(t: !) -> T

Converts to this type from the input type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar> ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<Borrowed> SampleBorrow<Borrowed> for Borrowed
where Borrowed: SampleUniform,

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fn borrow(&self) -> &Borrowed

Immutably borrows from an owned value. See Borrow::borrow
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> NoUninit for T
where T: Pod,